src/object/pushbutton.hpp

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00001 //  SuperTux - PushButton running a script
00002 //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_PUSHBUTTON_HPP
00018 #define HEADER_SUPERTUX_OBJECT_PUSHBUTTON_HPP
00019 
00020 #include "object/moving_sprite.hpp"
00021 
00025 class PushButton : public MovingSprite
00026 {
00027 public:
00028   PushButton(const Reader& reader);
00029 
00030   HitResponse collision(GameObject& other, const CollisionHit& hit);
00031   void update(float elapsed_time);
00032 
00033 private:
00034   enum PushButtonState {
00035     OFF,
00036     ON
00037   };
00038 
00039   std::string script;
00040   PushButtonState state;
00041 };
00042 
00043 #endif
00044 
00045 /* EOF */

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