00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_ROCK_HPP 00018 #define HEADER_SUPERTUX_OBJECT_ROCK_HPP 00019 00020 #include "object/moving_sprite.hpp" 00021 #include "object/portable.hpp" 00022 #include "supertux/physic.hpp" 00023 00024 class Sprite; 00025 00026 class Rock : public MovingSprite, 00027 public Portable 00028 { 00029 public: 00030 Rock(const Vector& pos, std::string spritename); 00031 Rock(const Reader& reader); 00032 Rock(const Reader& reader, std::string spritename); 00033 00034 void collision_solid(const CollisionHit& hit); 00035 HitResponse collision(GameObject& other, const CollisionHit& hit); 00036 void update(float elapsed_time); 00037 00038 void grab(MovingObject& object, const Vector& pos, Direction dir); 00039 void ungrab(MovingObject& object, Direction dir); 00040 00041 protected: 00042 Physic physic; 00043 bool on_ground; 00044 bool grabbed; 00045 Vector last_movement; 00046 }; 00047 00048 #endif 00049 00050 /* EOF */