src/object/smoke_cloud.cpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #include "object/smoke_cloud.hpp"
00018 
00019 #include "sprite/sprite.hpp"
00020 #include "sprite/sprite_manager.hpp"
00021 
00022 SmokeCloud::SmokeCloud(const Vector& pos) :
00023   sprite(),
00024   timer(),
00025   position(pos)
00026 {
00027   timer.start(.3f);
00028   sprite = sprite_manager->create("images/objects/particles/stomp.sprite");
00029 }
00030 
00031 SmokeCloud::~SmokeCloud()
00032 {
00033 }
00034 
00035 void
00036 SmokeCloud::update(float elapsed_time)
00037 {
00038   position.y -= 120 * elapsed_time;
00039 
00040   if(timer.check())
00041     remove_me();
00042 }
00043 
00044 void
00045 SmokeCloud::draw(DrawingContext& context)
00046 {
00047   sprite->draw(context, position, LAYER_OBJECTS+1);
00048 }
00049 
00050 /* EOF */

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