src/object/spotlight.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_SPOTLIGHT_HPP
00018 #define HEADER_SUPERTUX_OBJECT_SPOTLIGHT_HPP
00019 
00020 #include <memory>
00021 
00022 #include "util/reader_fwd.hpp"
00023 #include "math/vector.hpp"
00024 #include "sprite/sprite_ptr.hpp"
00025 #include "supertux/game_object.hpp"
00026 #include "video/color.hpp"
00027 
00028 class Spotlight : public GameObject
00029 {
00030 public:
00031   Spotlight(const Reader& reader);
00032   virtual ~Spotlight();
00033 
00034   void update(float elapsed_time);
00035   void draw(DrawingContext& context);
00036 
00037 private:
00038   Vector  position;
00039   float   angle;
00040   SpritePtr center;
00041   SpritePtr base;
00042   SpritePtr lights;
00043   SpritePtr light;
00044   SpritePtr lightcone;
00045 
00046   Color   color;
00047 };
00048 
00049 #endif
00050 
00051 /* EOF */

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