00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_SPOTLIGHT_HPP 00018 #define HEADER_SUPERTUX_OBJECT_SPOTLIGHT_HPP 00019 00020 #include <memory> 00021 00022 #include "util/reader_fwd.hpp" 00023 #include "math/vector.hpp" 00024 #include "sprite/sprite_ptr.hpp" 00025 #include "supertux/game_object.hpp" 00026 #include "video/color.hpp" 00027 00028 class Spotlight : public GameObject 00029 { 00030 public: 00031 Spotlight(const Reader& reader); 00032 virtual ~Spotlight(); 00033 00034 void update(float elapsed_time); 00035 void draw(DrawingContext& context); 00036 00037 private: 00038 Vector position; 00039 float angle; 00040 SpritePtr center; 00041 SpritePtr base; 00042 SpritePtr lights; 00043 SpritePtr light; 00044 SpritePtr lightcone; 00045 00046 Color color; 00047 }; 00048 00049 #endif 00050 00051 /* EOF */