00001 // SuperTux - Sector scripting 00002 // Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_SCRIPTING_SSECTOR_HPP 00018 #define HEADER_SUPERTUX_SCRIPTING_SSECTOR_HPP 00019 00020 namespace scripting { 00021 00022 class SSector 00023 { 00024 public: 00025 #ifndef SCRIPTING_API 00026 virtual ~SSector() 00027 {} 00028 #endif 00029 virtual void set_ambient_light(float red, float green, float blue) = 0; 00030 virtual float get_ambient_red() = 0; 00031 virtual float get_ambient_green() = 0; 00032 virtual float get_ambient_blue() = 0; 00033 virtual void set_gravity(float gravity) = 0; 00034 }; 00035 00036 } 00037 00038 #endif 00039 00040 /* EOF */