src/badguy/stalactite.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_BADGUY_STALACTITE_HPP
00018 #define HEADER_SUPERTUX_BADGUY_STALACTITE_HPP
00019 
00020 #include "badguy/badguy.hpp"
00021 
00022 class Stalactite : public BadGuy
00023 {
00024 public:
00025   Stalactite(const Reader& reader);
00026 
00027   void active_update(float elapsed_time);
00028   void collision_solid(const CollisionHit& hit);
00029   HitResponse collision_player(Player& player, const CollisionHit& hit);
00030   HitResponse collision_badguy(BadGuy& other, const CollisionHit& hit);
00031 
00032   void kill_fall();
00033   void draw(DrawingContext& context);
00034   void deactivate();
00035 
00036   void squish();
00037 
00038 protected:
00039   enum StalactiteState {
00040     STALACTITE_HANGING,
00041     STALACTITE_SHAKING,
00042     STALACTITE_FALLING,
00043     STALACTITE_SQUISHED
00044   };
00045 
00046 protected:
00047   Timer timer;
00048   StalactiteState state;
00049   Vector shake_delta;
00050 };
00051 
00052 #endif
00053 
00054 /* EOF */

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