00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_BADGUY_STUMPY_HPP 00018 #define HEADER_SUPERTUX_BADGUY_STUMPY_HPP 00019 00020 #include "badguy/walking_badguy.hpp" 00021 00022 class Stumpy : public WalkingBadguy 00023 { 00024 public: 00025 Stumpy(const Reader& reader); 00026 Stumpy(const Vector& pos, Direction d); 00027 00028 void initialize(); 00029 void active_update(float elapsed_time); 00030 void collision_solid(const CollisionHit& hit); 00031 HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit); 00032 00033 protected: 00034 enum MyState { 00035 STATE_INVINCIBLE, STATE_NORMAL 00036 }; 00037 00038 protected: 00039 bool collision_squished(GameObject& object); 00040 00041 private: 00042 MyState mystate; 00043 Timer invincible_timer; 00044 }; 00045 00046 #endif 00047 00048 /* EOF */