src/trigger/switch.hpp

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00001 //  SuperTux - Switch Trigger
00002 //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_TRIGGER_SWITCH_HPP
00018 #define HEADER_SUPERTUX_TRIGGER_SWITCH_HPP
00019 
00020 #include <string>
00021 
00022 #include "sprite/sprite.hpp"
00023 #include "trigger/trigger_base.hpp"
00024 #include "util/reader.hpp"
00025 #include "video/drawing_context.hpp"
00026 
00027 class Switch : public TriggerBase
00028 {
00029 public:
00030   Switch(const Reader& reader);
00031   virtual ~Switch();
00032 
00033   virtual void update(float elapsed_time);
00034   virtual void draw(DrawingContext& context);
00035   virtual void event(Player& player, EventType type);
00036 
00037 private:
00038   enum SwitchState {
00039     OFF,
00040     TURN_ON,
00041     ON,
00042     TURN_OFF
00043   };
00044 
00045 private:
00046   std::string sprite_name;
00047   SpritePtr sprite;
00048   std::string script;
00049   SwitchState state;
00050 };
00051 
00052 #endif
00053 
00054 /* EOF */

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