src/badguy/walkingleaf.cpp

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00001 //  SuperTux - Walking Leaf
00002 //  Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #include "badguy/walkingleaf.hpp"
00018 
00019 #include "object/sprite_particle.hpp"
00020 #include "supertux/object_factory.hpp"
00021 
00022 WalkingLeaf::WalkingLeaf(const Reader& reader) :
00023   WalkingBadguy(reader, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
00024 {
00025   walk_speed = 60;
00026   max_drop_height = 16;
00027 }
00028 
00029 WalkingLeaf::WalkingLeaf(const Vector& pos, Direction d)
00030   : WalkingBadguy(pos, d, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
00031 {
00032   walk_speed = 60;
00033   max_drop_height = 16;
00034 }
00035 
00036 bool
00037 WalkingLeaf::collision_squished(GameObject& object)
00038 {
00039   sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
00040   kill_squished(object);
00041   return true;
00042 }
00043 
00044 /* EOF */

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