00001 // SuperTux - Walking Leaf 00002 // Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #include "badguy/walkingleaf.hpp" 00018 00019 #include "object/sprite_particle.hpp" 00020 #include "supertux/object_factory.hpp" 00021 00022 WalkingLeaf::WalkingLeaf(const Reader& reader) : 00023 WalkingBadguy(reader, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right") 00024 { 00025 walk_speed = 60; 00026 max_drop_height = 16; 00027 } 00028 00029 WalkingLeaf::WalkingLeaf(const Vector& pos, Direction d) 00030 : WalkingBadguy(pos, d, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right") 00031 { 00032 walk_speed = 60; 00033 max_drop_height = 16; 00034 } 00035 00036 bool 00037 WalkingLeaf::collision_squished(GameObject& object) 00038 { 00039 sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); 00040 kill_squished(object); 00041 return true; 00042 } 00043 00044 /* EOF */