00001 // SuperTux 00002 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de> 00003 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> 00004 // 00005 // This program is free software: you can redistribute it and/or modify 00006 // it under the terms of the GNU General Public License as published by 00007 // the Free Software Foundation, either version 3 of the License, or 00008 // (at your option) any later version. 00009 // 00010 // This program is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 // GNU General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU General Public License 00016 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00017 00018 #ifndef HEADER_SUPERTUX_WORLDMAP_LEVEL_HPP 00019 #define HEADER_SUPERTUX_WORLDMAP_LEVEL_HPP 00020 00021 #include <memory> 00022 #include <string> 00023 00024 #include "math/vector.hpp" 00025 #include "supertux/game_object.hpp" 00026 #include "supertux/statistics.hpp" 00027 #include "video/surface.hpp" 00028 00029 class Sprite; 00030 00031 namespace worldmap { 00032 00033 class LevelTile : public GameObject 00034 { 00035 public: 00036 LevelTile(const std::string& basedir, const Reader& lisp); 00037 virtual ~LevelTile(); 00038 00039 virtual void draw(DrawingContext& context); 00040 virtual void update(float elapsed_time); 00041 00042 public: 00043 Vector pos; 00044 std::string title; 00045 bool solved; 00046 bool auto_play; 00048 SpritePtr sprite; 00049 00051 Statistics statistics; 00052 00054 std::string extro_script; 00055 00056 private: 00057 std::string basedir; 00058 bool picture_cached; 00059 Surface* picture; 00060 00061 private: 00062 LevelTile(const LevelTile&); 00063 LevelTile& operator=(const LevelTile&); 00064 }; 00065 00066 } // namespace worldmap 00067 00068 #endif 00069 00070 /* EOF */