00001 // SuperTux - Worldmap Spawnpoint 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP 00018 #define HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP 00019 00020 #include <string> 00021 00022 #include "util/reader_fwd.hpp" 00023 #include "math/vector.hpp" 00024 #include "supertux/game_object.hpp" 00025 #include "worldmap/direction.hpp" 00026 00027 namespace worldmap { 00028 00029 class SpawnPoint 00030 { 00031 public: 00032 SpawnPoint(const Reader& lisp); 00033 00034 std::string name; 00035 Vector pos; 00036 Direction auto_dir; 00037 }; 00038 00039 } 00040 00041 #endif 00042 00043 /* EOF */