src/worldmap/spawn_point.hpp

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00001 //  SuperTux - Worldmap Spawnpoint
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP
00018 #define HEADER_SUPERTUX_WORLDMAP_SPAWN_POINT_HPP
00019 
00020 #include <string>
00021 
00022 #include "util/reader_fwd.hpp"
00023 #include "math/vector.hpp"
00024 #include "supertux/game_object.hpp"
00025 #include "worldmap/direction.hpp"
00026 
00027 namespace worldmap {
00028 
00029 class SpawnPoint
00030 {
00031 public:
00032   SpawnPoint(const Reader& lisp);
00033 
00034   std::string name;
00035   Vector pos;
00036   Direction auto_dir; 
00037 };
00038 
00039 }
00040 
00041 #endif
00042 
00043 /* EOF */

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