src/object/brick.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_BRICK_HPP
00018 #define HEADER_SUPERTUX_OBJECT_BRICK_HPP
00019 
00020 #include "object/block.hpp"
00021 
00022 class Brick : public Block
00023 {
00024 public:
00025   Brick(const Vector& pos, int data);
00026 
00027   void try_break(Player* player = false);
00028   HitResponse collision(GameObject& other, const CollisionHit& hit);
00029 
00030 protected:
00031   virtual void hit(Player& player);
00032 
00033 private:
00034   bool breakable;
00035   int coin_counter;
00036 };
00037 
00038 #endif
00039 
00040 /* EOF */

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