#include <game_menu.hpp>
Inherits Menu.
Public Member Functions | |
GameMenu (const Level &level) | |
void | check_menu () |
Private Member Functions | |
GameMenu (const GameMenu &) | |
GameMenu & | operator= (const GameMenu &) |
Definition at line 29 of file game_menu.hpp.
GameMenu::GameMenu | ( | const Level & | level | ) |
Definition at line 24 of file game_menu.cpp.
References _(), Menu::add_entry(), Menu::add_hl(), Menu::add_label(), Menu::add_submenu(), MenuStorage::get_options_menu(), MNID_ABORTLEVEL, MNID_CONTINUE, and Level::name.
00025 { 00026 add_label(level.name); 00027 add_hl(); 00028 add_entry(MNID_CONTINUE, _("Continue")); 00029 add_submenu(_("Options"), MenuStorage::get_options_menu()); 00030 add_hl(); 00031 add_entry(MNID_ABORTLEVEL, _("Abort Level")); 00032 }
GameMenu::GameMenu | ( | const GameMenu & | ) | [private] |
void GameMenu::check_menu | ( | ) | [virtual] |