GameMenu Class Reference

#include <game_menu.hpp>

Inherits Menu.

List of all members.

Public Member Functions

 GameMenu (const Level &level)
void check_menu ()

Private Member Functions

 GameMenu (const GameMenu &)
GameMenuoperator= (const GameMenu &)


Detailed Description

Definition at line 29 of file game_menu.hpp.


Constructor & Destructor Documentation

GameMenu::GameMenu ( const Level level  ) 

Definition at line 24 of file game_menu.cpp.

References _(), Menu::add_entry(), Menu::add_hl(), Menu::add_label(), Menu::add_submenu(), MenuStorage::get_options_menu(), MNID_ABORTLEVEL, MNID_CONTINUE, and Level::name.

00025 {
00026   add_label(level.name);
00027   add_hl();
00028   add_entry(MNID_CONTINUE, _("Continue"));
00029   add_submenu(_("Options"), MenuStorage::get_options_menu());
00030   add_hl();
00031   add_entry(MNID_ABORTLEVEL, _("Abort Level"));
00032 }

GameMenu::GameMenu ( const GameMenu  )  [private]


Member Function Documentation

void GameMenu::check_menu (  )  [virtual]

Implements Menu.

Definition at line 35 of file game_menu.cpp.

00036 {
00037 }

GameMenu& GameMenu::operator= ( const GameMenu  )  [private]


The documentation for this class was generated from the following files:
Generated on Mon Jun 9 03:38:30 2014 for SuperTux by  doxygen 1.5.1