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00018 #include <config.h>
00019
00020 #include <sstream>
00021 #include <stdlib.h>
00022 #include <string.h>
00023 #include <stdexcept>
00024 #include <SDL_image.h>
00025 #include <physfs.h>
00026
00027 #include "lisp/list_iterator.hpp"
00028 #include "lisp/parser.hpp"
00029 #include "physfs/physfs_sdl.hpp"
00030 #include "supertux/screen.hpp"
00031 #include "util/file_system.hpp"
00032 #include "util/log.hpp"
00033 #include "util/utf8_iterator.hpp"
00034 #include "video/drawing_context.hpp"
00035 #include "video/font.hpp"
00036 #include "video/renderer.hpp"
00037
00038 namespace {
00039
00040 bool vline_empty(SDL_Surface* surface, int x, int start_y, int end_y, Uint8 threshold)
00041 {
00042 Uint8* pixels = (Uint8*)surface->pixels;
00043
00044 for(int y = start_y; y < end_y; ++y)
00045 {
00046 const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3];
00047 if (p > threshold)
00048 {
00049 return false;
00050 }
00051 }
00052 return true;
00053 }
00054
00055 }
00056
00057 Font::Font(GlyphWidth glyph_width_,
00058 const std::string& filename,
00059 int shadowsize_) :
00060 glyph_width(glyph_width_),
00061 glyph_surfaces(),
00062 shadow_surfaces(),
00063 char_height(),
00064 shadowsize(shadowsize_),
00065 glyphs(65536)
00066 {
00067 for(unsigned int i=0; i<65536;i++) glyphs[i].surface_idx = -1;
00068
00069 const std::string fontdir = FileSystem::dirname(filename);
00070 const std::string fontname = FileSystem::basename(filename);
00071
00072
00073 char **rc = PHYSFS_enumerateFiles(fontdir.c_str());
00074 for (char **i = rc; *i != NULL; i++) {
00075 std::string filename(*i);
00076 if( filename.rfind(fontname) != std::string::npos ) {
00077 loadFontFile(fontdir + filename);
00078 }
00079 }
00080 PHYSFS_freeList(rc);
00081 }
00082
00083 void
00084 Font::loadFontFile(const std::string &filename)
00085 {
00086 lisp::Parser parser;
00087 log_debug << "Loading font: " << filename << std::endl;
00088 const lisp::Lisp* root = parser.parse(filename);
00089 const lisp::Lisp* config_l = root->get_lisp("supertux-font");
00090
00091 if(!config_l) {
00092 std::ostringstream msg;
00093 msg << "Font file:" << filename << ": is not a supertux-font file";
00094 throw std::runtime_error(msg.str());
00095 }
00096
00097 int def_char_width=0;
00098
00099 if( !config_l->get("glyph-width",def_char_width) ) {
00100 log_warning << "Font:"<< filename << ": misses default glyph-width" << std::endl;
00101 }
00102
00103 if( !config_l->get("glyph-height",char_height) ) {
00104 std::ostringstream msg;
00105 msg << "Font:" << filename << ": misses glyph-height";
00106 throw std::runtime_error(msg.str());
00107 }
00108
00109 lisp::ListIterator iter(config_l);
00110 while(iter.next()) {
00111 const std::string& token = iter.item();
00112 if( token == "surface" ) {
00113 const lisp::Lisp * glyphs_val = iter.lisp();
00114 int local_char_width;
00115 bool monospaced;
00116 GlyphWidth local_glyph_width;
00117 std::string glyph_image;
00118 std::string shadow_image;
00119 std::vector<std::string> chars;
00120 if( ! glyphs_val->get("glyph-width", local_char_width) ) {
00121 local_char_width = def_char_width;
00122 }
00123 if( ! glyphs_val->get("monospace", monospaced ) ) {
00124 local_glyph_width = glyph_width;
00125 }
00126 else {
00127 if( monospaced ) local_glyph_width = FIXED;
00128 else local_glyph_width = VARIABLE;
00129 }
00130 if( ! glyphs_val->get("glyphs", glyph_image) ) {
00131 std::ostringstream msg;
00132 msg << "Font:" << filename << ": missing glyphs image";
00133 throw std::runtime_error(msg.str());
00134 }
00135 if( ! glyphs_val->get("shadows", shadow_image) ) {
00136 std::ostringstream msg;
00137 msg << "Font:" << filename << ": missing shadows image";
00138 throw std::runtime_error(msg.str());
00139 }
00140 if( ! glyphs_val->get("chars", chars) || chars.size() == 0) {
00141 std::ostringstream msg;
00142 msg << "Font:" << filename << ": missing chars definition";
00143 throw std::runtime_error(msg.str());
00144 }
00145
00146 if( local_char_width==0 ) {
00147 std::ostringstream msg;
00148 msg << "Font:" << filename << ": misses glyph-width for some surface";
00149 throw std::runtime_error(msg.str());
00150 }
00151
00152 loadFontSurface(glyph_image, shadow_image, chars,
00153 local_glyph_width, local_char_width);
00154 }
00155 }
00156 }
00157
00158 void
00159 Font::loadFontSurface(
00160 const std::string &glyphimage,
00161 const std::string &shadowimage,
00162 const std::vector<std::string> &chars,
00163 GlyphWidth glyph_width,
00164 int char_width
00165 )
00166 {
00167 SurfacePtr glyph_surface = Surface::create("images/engine/fonts/" + glyphimage);
00168 SurfacePtr shadow_surface = Surface::create("images/engine/fonts/" + shadowimage);
00169
00170 int surface_idx = glyph_surfaces.size();
00171 glyph_surfaces.push_back(glyph_surface);
00172 shadow_surfaces.push_back(shadow_surface);
00173
00174 int row=0, col=0;
00175 int wrap = glyph_surface->get_width() / char_width;
00176
00177 SDL_Surface *surface = NULL;
00178
00179 if( glyph_width == VARIABLE ) {
00180
00181
00182 surface = IMG_Load_RW(get_physfs_SDLRWops("images/engine/fonts/"+glyphimage), 1);
00183 if(surface == NULL) {
00184 std::ostringstream msg;
00185 msg << "Couldn't load image '" << glyphimage << "' :" << SDL_GetError();
00186 throw std::runtime_error(msg.str());
00187 }
00188 SDL_LockSurface(surface);
00189 }
00190
00191 for( unsigned int i = 0; i < chars.size(); i++) {
00192 for(UTF8Iterator chr(chars[i]); !chr.done(); ++chr) {
00193 int y = row * char_height;
00194 int x = col * char_width;
00195 if( ++col == wrap ) { col=0; row++; }
00196 if( *chr == 0x0020 && glyphs[0x20].surface_idx != -1) continue;
00197
00198 Glyph glyph;
00199 glyph.surface_idx = surface_idx;
00200
00201 if( glyph_width == FIXED )
00202 {
00203 glyph.rect = Rectf(x, y, x + char_width, y + char_height);
00204 glyph.offset = Vector(0, 0);
00205 glyph.advance = char_width;
00206 }
00207 else
00208 {
00209 int left = x;
00210 while (left < x + char_width && vline_empty(surface, left, y, y + char_height, 64))
00211 left += 1;
00212 int right = x + char_width - 1;
00213 while (right > left && vline_empty(surface, right, y, y + char_height, 64))
00214 right -= 1;
00215
00216 if (left <= right)
00217 {
00218 glyph.offset = Vector(x-left, 0);
00219 glyph.advance = right - left + 1 + 1;
00220 }
00221 else
00222 {
00223 glyph.offset = Vector(0, 0);
00224 glyph.advance = char_width + 1;
00225 }
00226
00227 glyph.rect = Rectf(x, y, x + char_width, y + char_height);
00228 }
00229
00230 glyphs[*chr] = glyph;
00231 }
00232 if( col>0 && col <= wrap ) {
00233 col = 0;
00234 row++;
00235 }
00236 }
00237
00238 if( surface != NULL ) {
00239 SDL_UnlockSurface(surface);
00240 SDL_FreeSurface(surface);
00241 }
00242 }
00243
00244 Font::~Font()
00245 {
00246 }
00247
00248 float
00249 Font::get_text_width(const std::string& text) const
00250 {
00251 float curr_width = 0;
00252 float last_width = 0;
00253
00254 for(UTF8Iterator it(text); !it.done(); ++it)
00255 {
00256 if (*it == '\n')
00257 {
00258 last_width = std::max(last_width, curr_width);
00259 curr_width = 0;
00260 }
00261 else
00262 {
00263 if( glyphs.at(*it).surface_idx != -1 )
00264 curr_width += glyphs[*it].advance;
00265 else
00266 curr_width += glyphs[0x20].advance;
00267 }
00268 }
00269
00270 return std::max(curr_width, last_width);
00271 }
00272
00273 float
00274 Font::get_text_height(const std::string& text) const
00275 {
00276 std::string::size_type text_height = char_height;
00277
00278 for(std::string::const_iterator it = text.begin(); it != text.end(); ++it)
00279 {
00280
00281
00282 if (*it == '\n')
00283 text_height += char_height + 2;
00284 }
00285
00286 return text_height;
00287 }
00288
00289 float
00290 Font::get_height() const
00291 {
00292 return char_height;
00293 }
00294
00295 std::string
00296 Font::wrap_to_chars(const std::string& s, int line_length, std::string* overflow)
00297 {
00298
00299 if ((int)s.length() <= line_length) {
00300 if (overflow) *overflow = "";
00301 return s;
00302 }
00303
00304
00305 int i = line_length;
00306 while ((i > 0) && (s[i] != ' ')) i--;
00307 if (i > 0) {
00308 if (overflow) *overflow = s.substr(i+1);
00309 return s.substr(0, i);
00310 }
00311
00312
00313 if (overflow) *overflow = "";
00314 return s;
00315 }
00316
00317 std::string
00318 Font::wrap_to_width(const std::string& s_, float width, std::string* overflow)
00319 {
00320 std::string s = s_;
00321
00322
00323 if (get_text_width(s) <= width) {
00324 if (overflow) *overflow = "";
00325 return s;
00326 }
00327
00328
00329 for (int i = s.length()-1; i >= 0; i--) {
00330 std::string s2 = s.substr(0,i);
00331 if (s[i] != ' ') continue;
00332 if (get_text_width(s2) <= width) {
00333 if (overflow) *overflow = s.substr(i+1);
00334 return s.substr(0, i);
00335 }
00336 }
00337
00338
00339 if (overflow) *overflow = "";
00340 return s;
00341 }
00342
00343 void
00344 Font::draw(Renderer *renderer, const std::string& text, const Vector& pos_,
00345 FontAlignment alignment, DrawingEffect drawing_effect, Color color,
00346 float alpha) const
00347 {
00348 float x = pos_.x;
00349 float y = pos_.y;
00350
00351 std::string::size_type last = 0;
00352 for(std::string::size_type i = 0;; ++i)
00353 {
00354 if (text[i] == '\n' || i == text.size())
00355 {
00356 std::string temp = text.substr(last, i - last);
00357
00358
00359 Vector pos = Vector(x, y);
00360
00361 if(alignment == ALIGN_CENTER)
00362 pos.x -= get_text_width(temp) / 2;
00363 else if(alignment == ALIGN_RIGHT)
00364 pos.x -= get_text_width(temp);
00365
00366
00367
00368 pos.x = static_cast<int>(pos.x);
00369
00370 draw_text(renderer, temp, pos, drawing_effect, color, alpha);
00371
00372 if (i == text.size())
00373 break;
00374
00375 y += char_height + 2;
00376 last = i + 1;
00377 }
00378 }
00379 }
00380
00381 void
00382 Font::draw_text(Renderer *renderer, const std::string& text, const Vector& pos,
00383 DrawingEffect drawing_effect, Color color, float alpha) const
00384 {
00385 if(shadowsize > 0)
00386 draw_chars(renderer, false, text,
00387 pos + Vector(shadowsize, shadowsize), drawing_effect, Color(1,1,1), alpha);
00388
00389 draw_chars(renderer, true, text, pos, drawing_effect, color, alpha);
00390 }
00391
00392 void
00393 Font::draw_chars(Renderer *renderer, bool notshadow, const std::string& text,
00394 const Vector& pos, DrawingEffect drawing_effect, Color color,
00395 float alpha) const
00396 {
00397 Vector p = pos;
00398
00399 for(UTF8Iterator it(text); !it.done(); ++it)
00400 {
00401 if(*it == '\n')
00402 {
00403 p.x = pos.x;
00404 p.y += char_height + 2;
00405 }
00406 else if(*it == ' ')
00407 {
00408 p.x += glyphs[0x20].advance;
00409 }
00410 else
00411 {
00412 Glyph glyph;
00413 if( glyphs.at(*it).surface_idx != -1 )
00414 glyph = glyphs[*it];
00415 else
00416 glyph = glyphs[0x20];
00417
00418 DrawingRequest request;
00419
00420 request.pos = p + glyph.offset;
00421 request.drawing_effect = drawing_effect;
00422 request.color = color;
00423 request.alpha = alpha;
00424
00425 SurfacePartRequest surfacepartrequest;
00426 surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1;
00427 surfacepartrequest.source = glyph.rect.p1;
00428 surfacepartrequest.surface = notshadow ? glyph_surfaces[glyph.surface_idx].get() : shadow_surfaces[glyph.surface_idx].get();
00429
00430 request.request_data = &surfacepartrequest;
00431 renderer->draw_surface_part(request);
00432
00433 p.x += glyph.advance;
00434 }
00435 }
00436 }
00437
00438