#include <config.h>
#include <assert.h>
#include <string>
#include "supertux/globals.hpp"
#include "video/texture_manager.hpp"
Go to the source code of this file.
Classes | |
class | Texture |
This class is a wrapper around a texture handle. More... | |
Enumerations | |
enum | DrawingEffect { NO_EFFECT, VERTICAL_FLIP, HORIZONTAL_FLIP, NUM_EFFECTS } |
bitset for drawing effects More... |
enum DrawingEffect |
bitset for drawing effects
NO_EFFECT | Don't apply anything. |
VERTICAL_FLIP | Draw the Surface upside down. |
HORIZONTAL_FLIP | Draw the Surface from left to down. |
NUM_EFFECTS |
Definition at line 29 of file texture.hpp.
00029 { 00031 NO_EFFECT, 00033 VERTICAL_FLIP, 00035 HORIZONTAL_FLIP, 00036 NUM_EFFECTS 00037 };