src/object/lantern.hpp

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00001 //  SuperTux - Lantern
00002 //  Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_LANTERN_HPP
00018 #define HEADER_SUPERTUX_OBJECT_LANTERN_HPP
00019 
00020 #include "object/rock.hpp"
00021 
00025 class Lantern : public Rock
00026 {
00027 public:
00028   Lantern(const Vector& pos);
00029   Lantern(const Reader& reader);
00030   void draw(DrawingContext& context);
00031   ~Lantern();
00032 
00033   HitResponse collision(GameObject& other, const CollisionHit& hit);
00034 
00035   void grab(MovingObject& object, const Vector& pos, Direction dir);
00036   void ungrab(MovingObject& object, Direction dir);
00037 
00041   bool is_open();
00042 
00046   Color get_color() const {
00047     return lightcolor;
00048   }
00049 
00050 private:
00051   Color lightcolor;
00052   SpritePtr lightsprite;
00053   void updateColor();
00054 
00055 private:
00056   Lantern(const Lantern&);
00057   Lantern& operator=(const Lantern&);
00058 };
00059 
00060 #endif
00061 
00062 /* EOF */

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