src/object/light.cpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #include "object/light.hpp"
00018 #include "sprite/sprite.hpp"
00019 #include "sprite/sprite_manager.hpp"
00020 
00021 Light::Light(const Vector& center, const Color& color) : 
00022   position(center), 
00023   color(color),
00024   sprite()
00025 {
00026   sprite = sprite_manager->create("images/objects/lightmap_light/lightmap_light.sprite");
00027 }
00028 
00029 Light::~Light()
00030 {
00031 }
00032 
00033 void
00034 Light::update(float )
00035 {
00036 }
00037 
00038 void
00039 Light::draw(DrawingContext& context)
00040 {
00041   context.push_target();
00042   context.set_target(DrawingContext::LIGHTMAP);
00043 
00044   sprite->set_color(color);
00045   sprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE));
00046   sprite->set_angle(90); // FIXME: color won't get applied for angle=0
00047   sprite->draw(context, position, 0);
00048 
00049   context.pop_target();
00050 }
00051 
00052 /* EOF */

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