00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #include "object/light.hpp" 00018 #include "sprite/sprite.hpp" 00019 #include "sprite/sprite_manager.hpp" 00020 00021 Light::Light(const Vector& center, const Color& color) : 00022 position(center), 00023 color(color), 00024 sprite() 00025 { 00026 sprite = sprite_manager->create("images/objects/lightmap_light/lightmap_light.sprite"); 00027 } 00028 00029 Light::~Light() 00030 { 00031 } 00032 00033 void 00034 Light::update(float ) 00035 { 00036 } 00037 00038 void 00039 Light::draw(DrawingContext& context) 00040 { 00041 context.push_target(); 00042 context.set_target(DrawingContext::LIGHTMAP); 00043 00044 sprite->set_color(color); 00045 sprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); 00046 sprite->set_angle(90); // FIXME: color won't get applied for angle=0 00047 sprite->draw(context, position, 0); 00048 00049 context.pop_target(); 00050 } 00051 00052 /* EOF */