#include <config.h>
Go to the source code of this file.
Defines | |
#define | GLenum int |
#define | GLint int |
#define | GL_SRC_ALPHA 0 |
#define | GL_ONE_MINUS_SRC_ALPHA 1 |
#define | GL_RGBA 2 |
#define | GL_ONE 3 |
#define GL_ONE 3 |
Definition at line 95 of file glutil.hpp.
Referenced by Spotlight::draw(), Light::draw(), and Lantern::Lantern().
#define GL_ONE_MINUS_SRC_ALPHA 1 |
Definition at line 93 of file glutil.hpp.
Referenced by GLLightmap::do_draw(), GLRenderer::GLRenderer(), and intern_draw().
#define GL_RGBA 2 |
#define GL_SRC_ALPHA 0 |
Definition at line 92 of file glutil.hpp.
Referenced by GLLightmap::do_draw(), Spotlight::draw(), Light::draw(), GLRenderer::GLRenderer(), intern_draw(), and Lantern::Lantern().
#define GLenum int |
Definition at line 90 of file glutil.hpp.
Referenced by GLRenderer::GLRenderer(), and GLTexture::GLTexture().
#define GLint int |