#include "scripting/player.hpp"
#include "sprite/sprite_ptr.hpp"
#include "supertux/direction.hpp"
#include "supertux/moving_object.hpp"
#include "supertux/physic.hpp"
#include "supertux/player_status.hpp"
#include "supertux/script_interface.hpp"
#include "supertux/timer.hpp"
Go to the source code of this file.
Classes | |
class | Player |
Variables | |
static const float | TUX_SAFE_TIME = 1.8f |
static const float | TUX_INVINCIBLE_TIME = 14.0f |
static const float | TUX_INVINCIBLE_TIME_WARNING = 2.0f |
static const float | GROWING_TIME = 0.35f |
static const int | GROWING_FRAMES = 7 |
const int GROWING_FRAMES = 7 [static] |
Definition at line 42 of file player.hpp.
const float GROWING_TIME = 0.35f [static] |
Definition at line 41 of file player.hpp.
const float TUX_INVINCIBLE_TIME = 14.0f [static] |
const float TUX_INVINCIBLE_TIME_WARNING = 2.0f [static] |
Definition at line 40 of file player.hpp.
Referenced by Sector::play_music(), GameSession::update(), and Player::update().
const float TUX_SAFE_TIME = 1.8f [static] |