00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP 00018 #define HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP 00019 00020 #include "supertux/moving_object.hpp" 00021 00026 class SpecialRiser : public GameObject 00027 { 00028 public: 00029 SpecialRiser(Vector pos, MovingObject* child); 00030 ~SpecialRiser(); 00031 00032 virtual void update(float elapsed_time); 00033 virtual void draw(DrawingContext& context); 00034 00035 private: 00036 float offset; 00037 MovingObject* child; 00038 00039 private: 00040 SpecialRiser(const SpecialRiser&); 00041 SpecialRiser& operator=(const SpecialRiser&); 00042 }; 00043 00044 #endif 00045 00046 /* EOF */