#include "video/texture_manager.hpp"#include <SDL_image.h>#include <assert.h>#include <iostream>#include <sstream>#include <stdexcept>#include "math/rect.hpp"#include "physfs/physfs_sdl.hpp"#include "util/file_system.hpp"#include "util/log.hpp"#include "video/sdl_surface_ptr.hpp"#include "video/texture.hpp"#include "video/video_systems.hpp"Go to the source code of this file.
1.5.1