#include "badguy/badguy.hpp"
#include "audio/sound_manager.hpp"
#include "object/bullet.hpp"
#include "object/player.hpp"
#include "supertux/level.hpp"
#include "supertux/sector.hpp"
#include "supertux/tile.hpp"
#include "util/reader.hpp"
#include <math.h>
#include <sstream>
Go to the source code of this file.
Variables | |
static const float | SQUISH_TIME = 2 |
static const float | X_OFFSCREEN_DISTANCE = 1280 |
static const float | Y_OFFSCREEN_DISTANCE = 800 |
const float SQUISH_TIME = 2 [static] |
const float X_OFFSCREEN_DISTANCE = 1280 [static] |
Definition at line 32 of file badguy.cpp.
Referenced by BadGuy::is_offscreen(), and Kugelblitz::try_activate().
const float Y_OFFSCREEN_DISTANCE = 800 [static] |
Definition at line 33 of file badguy.cpp.
Referenced by BadGuy::is_offscreen(), and Kugelblitz::try_activate().