#include "badguy/bouncing_snowball.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
Go to the source code of this file.
Variables | |
static const float | JUMPSPEED = -450 |
static const float | BSNOWBALL_WALKSPEED = 80 |
const float BSNOWBALL_WALKSPEED = 80 [static] |
const float JUMPSPEED = -450 [static] |
Definition at line 22 of file bouncing_snowball.cpp.
Referenced by BouncingSnowball::collision_solid().