#include "badguy/flame.hpp"
#include <math.h>
#include "audio/sound_manager.hpp"
#include "supertux/object_factory.hpp"
#include "util/reader.hpp"
Go to the source code of this file.
Variables | |
static const std::string | FLAME_SOUND = "sounds/flame.wav" |
const std::string FLAME_SOUND = "sounds/flame.wav" [static] |