#include "video/gl/gl_lightmap.hpp"
#include <SDL_image.h>
#include <algorithm>
#include <assert.h>
#include <functional>
#include <iomanip>
#include <iostream>
#include <math.h>
#include <physfs.h>
#include <sstream>
#include "supertux/gameconfig.hpp"
#include "supertux/globals.hpp"
#include "util/obstackpp.hpp"
#include "video/drawing_context.hpp"
#include "video/drawing_request.hpp"
#include "video/font.hpp"
#include "video/gl/gl_surface_data.hpp"
#include "video/gl/gl_renderer.hpp"
#include "video/gl/gl_texture.hpp"
#include "video/glutil.hpp"
#include "video/lightmap.hpp"
#include "video/renderer.hpp"
#include "video/surface.hpp"
#include "video/texture_manager.hpp"
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