#include "object/level_time.hpp"
#include "object/player.hpp"
#include "scripting/level_time.hpp"
#include "scripting/squirrel_util.hpp"
#include "supertux/globals.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/resources.hpp"
#include "supertux/sector.hpp"
#include "util/reader.hpp"
#include "video/drawing_context.hpp"
#include <math.h>
Go to the source code of this file.
Variables | |
static const float | TIME_WARNING = 20 |
When to alert player they're low on time! |
const float TIME_WARNING = 20 [static] |
When to alert player they're low on time!
Definition at line 32 of file level_time.cpp.
Referenced by LevelTime::draw().