src/object/oneup.cpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #include "object/oneup.hpp"
00018 #include "object/player.hpp"
00019 #include "supertux/sector.hpp"
00020 
00021 OneUp::OneUp(const Vector& pos, Direction direction) :
00022   MovingSprite(pos, "images/powerups/1up/1up.sprite", LAYER_FLOATINGOBJECTS, COLGROUP_TOUCHABLE),
00023   physic()
00024 {
00025   physic.set_velocity((direction == LEFT)?-100:100, -400);
00026 }
00027 
00028 void
00029 OneUp::update(float elapsed_time)
00030 {
00031   if(!Sector::current()->inside(bbox))
00032     remove_me();
00033 
00034   movement = physic.get_movement(elapsed_time);
00035 }
00036 
00037 HitResponse
00038 OneUp::collision(GameObject& other, const CollisionHit& )
00039 {
00040   Player* player = dynamic_cast<Player*> (&other);
00041   if(player) {
00042     player->get_status()->add_coins(100);
00043 #if 0
00044     // FIXME: do we want this? q.v. src/level.cpp
00045     Sector::current()->get_level()->stats.coins += 100;
00046 #endif
00047     remove_me();
00048     return ABORT_MOVE;
00049   }
00050   return FORCE_MOVE;
00051 }
00052 
00053 /* EOF */

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