00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #include "object/oneup.hpp" 00018 #include "object/player.hpp" 00019 #include "supertux/sector.hpp" 00020 00021 OneUp::OneUp(const Vector& pos, Direction direction) : 00022 MovingSprite(pos, "images/powerups/1up/1up.sprite", LAYER_FLOATINGOBJECTS, COLGROUP_TOUCHABLE), 00023 physic() 00024 { 00025 physic.set_velocity((direction == LEFT)?-100:100, -400); 00026 } 00027 00028 void 00029 OneUp::update(float elapsed_time) 00030 { 00031 if(!Sector::current()->inside(bbox)) 00032 remove_me(); 00033 00034 movement = physic.get_movement(elapsed_time); 00035 } 00036 00037 HitResponse 00038 OneUp::collision(GameObject& other, const CollisionHit& ) 00039 { 00040 Player* player = dynamic_cast<Player*> (&other); 00041 if(player) { 00042 player->get_status()->add_coins(100); 00043 #if 0 00044 // FIXME: do we want this? q.v. src/level.cpp 00045 Sector::current()->get_level()->stats.coins += 100; 00046 #endif 00047 remove_me(); 00048 return ABORT_MOVE; 00049 } 00050 return FORCE_MOVE; 00051 } 00052 00053 /* EOF */