#include <math.h>
#include <sstream>
#include "audio/sound_manager.hpp"
#include "util/writer.hpp"
#include "supertux/globals.hpp"
#include "supertux/player_status.hpp"
#include "supertux/resources.hpp"
#include "supertux/timer.hpp"
#include "util/reader.hpp"
#include "video/drawing_context.hpp"
Go to the source code of this file.
Variables | |
static const int | START_COINS = 100 |
static const int | MAX_COINS = 9999 |
static const int | DISPLAYED_COINS_UNSET = -1 |
PlayerStatus * | player_status = 0 |
const int DISPLAYED_COINS_UNSET = -1 [static] |
Definition at line 33 of file player_status.cpp.
Referenced by PlayerStatus::draw(), and PlayerStatus::reset().
const int MAX_COINS = 9999 [static] |
Definition at line 35 of file player_status.cpp.
Referenced by Sector::add_bullet(), and TitleScreen::TitleScreen().
const int START_COINS = 100 [static] |