#include "badguy/snail.hpp"
#include "audio/sound_manager.hpp"
#include "object/player.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include <math.h>
Go to the source code of this file.
Variables | |
const float | SNAIL_KICK_SPEED = 500 |
const int | MAX_SNAIL_SQUISHES = 10 |
const float | SNAIL_KICK_SPEED_Y = -500 |
y-velocity gained when kicked |
const int MAX_SNAIL_SQUISHES = 10 [static] |
const float SNAIL_KICK_SPEED = 500 [static] |
Definition at line 27 of file snail.cpp.
Referenced by Snail::active_update(), and Snail::be_kicked().
const float SNAIL_KICK_SPEED_Y = -500 [static] |
y-velocity gained when kicked
Definition at line 29 of file snail.cpp.
Referenced by Snail::active_update().