AbstractObjectFactory Class Reference

#include <object_factory.hpp>

Inherited by ConcreteObjectFactory< C >.

List of all members.

Public Member Functions

virtual ~AbstractObjectFactory ()
virtual GameObjectcreate (const Reader &reader)=0
 Creates a new gameobject from a lisp node.


Detailed Description

Definition at line 30 of file object_factory.hpp.


Constructor & Destructor Documentation

virtual AbstractObjectFactory::~AbstractObjectFactory (  )  [inline, virtual]

Definition at line 33 of file object_factory.hpp.

00034   { }


Member Function Documentation

virtual GameObject* AbstractObjectFactory::create ( const Reader reader  )  [pure virtual]

Creates a new gameobject from a lisp node.

Remember to delete the objects later

Implemented in ConcreteObjectFactory< C >.


The documentation for this class was generated from the following file:
Generated on Mon Apr 21 03:38:21 2014 for SuperTux by  doxygen 1.5.1