ConcreteObjectFactory< C > Class Template Reference

#include <object_factory.hpp>

Inherits AbstractObjectFactory.

List of all members.

Public Member Functions

 ConcreteObjectFactory ()
 ~ConcreteObjectFactory ()
GameObjectcreate (const Reader &reader)
 Creates a new gameobject from a lisp node.


Detailed Description

template<class C>
class ConcreteObjectFactory< C >

Definition at line 43 of file object_factory.hpp.


Constructor & Destructor Documentation

template<class C>
ConcreteObjectFactory< C >::ConcreteObjectFactory (  )  [inline]

Definition at line 46 of file object_factory.hpp.

00046 {}  

template<class C>
ConcreteObjectFactory< C >::~ConcreteObjectFactory (  )  [inline]

Definition at line 47 of file object_factory.hpp.

00047 {}


Member Function Documentation

template<class C>
GameObject* ConcreteObjectFactory< C >::create ( const Reader reader  )  [inline, virtual]

Creates a new gameobject from a lisp node.

Remember to delete the objects later

Implements AbstractObjectFactory.

Definition at line 49 of file object_factory.hpp.

00050   {
00051     return new C(reader);
00052   }


The documentation for this class was generated from the following file:
Generated on Mon Jun 9 03:38:29 2014 for SuperTux by  doxygen 1.5.1