#include <object_factory.hpp>
Inherits AbstractObjectFactory.
Public Member Functions | |
| ConcreteObjectFactory () | |
| ~ConcreteObjectFactory () | |
| GameObject * | create (const Reader &reader) |
| Creates a new gameobject from a lisp node. | |
Definition at line 43 of file object_factory.hpp.
| ConcreteObjectFactory< C >::ConcreteObjectFactory | ( | ) | [inline] |
| ConcreteObjectFactory< C >::~ConcreteObjectFactory | ( | ) | [inline] |
| GameObject* ConcreteObjectFactory< C >::create | ( | const Reader & | reader | ) | [inline, virtual] |
Creates a new gameobject from a lisp node.
Remember to delete the objects later
Implements AbstractObjectFactory.
Definition at line 49 of file object_factory.hpp.
1.5.1