src/badguy/flyingsnowball.cpp File Reference

#include "badguy/flyingsnowball.hpp"
#include "math/random_generator.hpp"
#include "object/sprite_particle.hpp"
#include "object/player.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"

Go to the source code of this file.

Variables

const float PUFF_INTERVAL_MIN = 4.0f
 spawn new puff of smoke at most that often
const float PUFF_INTERVAL_MAX = 8.0f
 spawn new puff of smoke at least that often


Variable Documentation

const float PUFF_INTERVAL_MAX = 8.0f [static]

spawn new puff of smoke at least that often

Definition at line 27 of file flyingsnowball.cpp.

Referenced by FlyingSnowBall::activate(), and FlyingSnowBall::active_update().

const float PUFF_INTERVAL_MIN = 4.0f [static]

spawn new puff of smoke at most that often

Definition at line 26 of file flyingsnowball.cpp.

Referenced by FlyingSnowBall::activate(), and FlyingSnowBall::active_update().


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