#include "badguy/flyingsnowball.hpp"#include "math/random_generator.hpp"#include "object/sprite_particle.hpp"#include "object/player.hpp"#include "supertux/object_factory.hpp"#include "supertux/sector.hpp"Go to the source code of this file.
Variables | |
| const float | PUFF_INTERVAL_MIN = 4.0f |
| spawn new puff of smoke at most that often | |
| const float | PUFF_INTERVAL_MAX = 8.0f |
| spawn new puff of smoke at least that often | |
const float PUFF_INTERVAL_MAX = 8.0f [static] |
spawn new puff of smoke at least that often
Definition at line 27 of file flyingsnowball.cpp.
Referenced by FlyingSnowBall::activate(), and FlyingSnowBall::active_update().
const float PUFF_INTERVAL_MIN = 4.0f [static] |
spawn new puff of smoke at most that often
Definition at line 26 of file flyingsnowball.cpp.
Referenced by FlyingSnowBall::activate(), and FlyingSnowBall::active_update().
1.5.1