#include "badguy/igel.hpp"
#include "object/bullet.hpp"
#include "supertux/sector.hpp"
#include "supertux/object_factory.hpp"
Go to the source code of this file.
Variables | |
const float | IGEL_SPEED = 80 |
speed at which we walk around | |
const float | TURN_RECOVER_TIME = 0.5 |
seconds before we will again turn around when shot at | |
const float | RANGE_OF_VISION = 256 |
range in px at which we can see bullets |
const float IGEL_SPEED = 80 [static] |
const float RANGE_OF_VISION = 256 [static] |
range in px at which we can see bullets
Definition at line 27 of file igel.cpp.
Referenced by Igel::can_see().
const float TURN_RECOVER_TIME = 0.5 [static] |
seconds before we will again turn around when shot at
Definition at line 26 of file igel.cpp.
Referenced by Igel::turn_around().