#include "badguy/mriceblock.hpp"
#include "audio/sound_manager.hpp"
#include "object/player.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include <math.h>
Go to the source code of this file.
Variables | |
const float | KICKSPEED = 500 |
const int | MAXSQUISHES = 10 |
const float | NOKICK_TIME = 0.1f |
const float KICKSPEED = 500 [static] |
const int MAXSQUISHES = 10 [static] |
const float NOKICK_TIME = 0.1f [static] |