src/badguy/owl.cpp File Reference

#include "badguy/owl.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include "object/anchor_point.hpp"
#include "object/player.hpp"
#include "object/rock.hpp"
#include "util/reader.hpp"
#include "util/log.hpp"

Go to the source code of this file.

Defines

#define FLYING_SPEED   120.0
#define ACTIVATION_DISTANCE   128.0


Define Documentation

#define ACTIVATION_DISTANCE   128.0

Definition at line 30 of file owl.cpp.

Referenced by Owl::is_above_player().

#define FLYING_SPEED   120.0

Definition at line 29 of file owl.cpp.

Referenced by Owl::collision_solid(), and Owl::initialize().


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