#include "audio/sound_manager.hpp"
#include "object/player.hpp"
#include "object/pushbutton.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include "util/reader.hpp"
#include <sstream>
#include <stdexcept>
Go to the source code of this file.
Variables | |
const std::string | BUTTON_SOUND = "sounds/switch.ogg" |
const std::string BUTTON_SOUND = "sounds/switch.ogg" [static] |
Definition at line 29 of file pushbutton.cpp.
Referenced by PushButton::collision(), and PushButton::PushButton().