src/badguy/short_fuse.cpp File Reference

#include "audio/sound_manager.hpp"
#include "badguy/bomb.hpp"
#include "badguy/short_fuse.hpp"
#include "object/explosion.hpp"
#include "object/player.hpp"
#include "sprite/sprite.hpp"
#include "sprite/sprite_manager.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include "util/reader.hpp"
#include "util/log.hpp"

Go to the source code of this file.

Defines

#define EXPLOSION_FORCE   1000.0f


Define Documentation

#define EXPLOSION_FORCE   1000.0f

Definition at line 30 of file short_fuse.cpp.


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