#include "audio/sound_manager.hpp"#include "badguy/bomb.hpp"#include "badguy/short_fuse.hpp"#include "object/explosion.hpp"#include "object/player.hpp"#include "sprite/sprite.hpp"#include "sprite/sprite_manager.hpp"#include "supertux/object_factory.hpp"#include "supertux/sector.hpp"#include "util/reader.hpp"#include "util/log.hpp"Go to the source code of this file.
Defines | |
| #define | EXPLOSION_FORCE 1000.0f |
| #define EXPLOSION_FORCE 1000.0f |
Definition at line 30 of file short_fuse.cpp.
1.5.1