src/badguy/skullyhop.cpp File Reference

#include "badguy/skullyhop.hpp"
#include "audio/sound_manager.hpp"
#include "math/random_generator.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"

Go to the source code of this file.

Variables

const float MIN_RECOVER_TIME = 0.1f
 minimum time to stand still before starting a (new) jump
const float MAX_RECOVER_TIME = 1.0f
 maximum time to stand still before starting a (new) jump
static const std::string SKULLYHOP_SOUND = "sounds/hop.ogg"


Variable Documentation

const float MAX_RECOVER_TIME = 1.0f [static]

maximum time to stand still before starting a (new) jump

Definition at line 26 of file skullyhop.cpp.

Referenced by SkullyHop::set_state().

const float MIN_RECOVER_TIME = 0.1f [static]

minimum time to stand still before starting a (new) jump

Definition at line 25 of file skullyhop.cpp.

Referenced by SkullyHop::set_state().

const std::string SKULLYHOP_SOUND = "sounds/hop.ogg" [static]

Definition at line 27 of file skullyhop.cpp.

Referenced by SkullyHop::set_state(), and SkullyHop::SkullyHop().


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