#include "badguy/totem.hpp"
#include "audio/sound_manager.hpp"
#include "object/player.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include <math.h>
Go to the source code of this file.
Variables | |
static const float | JUMP_ON_SPEED_Y = -400 |
static const float | JUMP_OFF_SPEED_Y = -500 |
static const std::string | LAND_ON_TOTEM_SOUND = "sounds/totem.ogg" |
const float JUMP_OFF_SPEED_Y = -500 [static] |
const float JUMP_ON_SPEED_Y = -400 [static] |
const std::string LAND_ON_TOTEM_SOUND = "sounds/totem.ogg" [static] |