src/badguy/ghosttree.cpp File Reference

#include "badguy/ghosttree.hpp"
#include "audio/sound_manager.hpp"
#include "badguy/root.hpp"
#include "badguy/treewillowisp.hpp"
#include "math/random_generator.hpp"
#include "object/lantern.hpp"
#include "object/player.hpp"
#include "sprite/sprite.hpp"
#include "sprite/sprite_manager.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include <algorithm>
#include <math.h>

Go to the source code of this file.

Variables

static const size_t WILLOWISP_COUNT = 10
static const float ROOT_TOP_OFFSET = 64
static const float WILLOWISP_TOP_OFFSET = -64
static const Vector SUCK_TARGET_OFFSET = Vector(-16,-16)
static const float SUCK_TARGET_SPREAD = 8


Variable Documentation

const float ROOT_TOP_OFFSET = 64 [static]

Definition at line 34 of file ghosttree.cpp.

Referenced by GhostTree::active_update().

const Vector SUCK_TARGET_OFFSET = Vector(-16,-16) [static]

Definition at line 36 of file ghosttree.cpp.

Referenced by GhostTree::active_update(), and GhostTree::spawn_lantern().

const float SUCK_TARGET_SPREAD = 8 [static]

Definition at line 37 of file ghosttree.cpp.

Referenced by GhostTree::active_update().

const size_t WILLOWISP_COUNT = 10 [static]

Definition at line 33 of file ghosttree.cpp.

Referenced by GhostTree::active_update().

const float WILLOWISP_TOP_OFFSET = -64 [static]

Definition at line 35 of file ghosttree.cpp.

Referenced by GhostTree::active_update().


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