src/badguy/mrtree.cpp File Reference

#include "badguy/mrtree.hpp"
#include "audio/sound_manager.hpp"
#include "badguy/poisonivy.hpp"
#include "badguy/stumpy.hpp"
#include "math/random_generator.hpp"
#include "object/player.hpp"
#include "object/sprite_particle.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include <math.h>

Go to the source code of this file.

Variables

static const float TREE_SPEED = 100
static const float POISONIVY_WIDTH = 32
static const float POISONIVY_HEIGHT = 32
static const float POISONIVY_Y_OFFSET = 24


Variable Documentation

const float POISONIVY_HEIGHT = 32 [static]

Definition at line 33 of file mrtree.cpp.

Referenced by MrTree::collision_squished().

const float POISONIVY_WIDTH = 32 [static]

Definition at line 32 of file mrtree.cpp.

Referenced by MrTree::collision_squished().

const float POISONIVY_Y_OFFSET = 24 [static]

Definition at line 34 of file mrtree.cpp.

Referenced by MrTree::collision_squished().

const float TREE_SPEED = 100 [static]

Definition at line 30 of file mrtree.cpp.

Referenced by MrTree::MrTree().


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