#include "badguy/mrtree.hpp"
#include "audio/sound_manager.hpp"
#include "badguy/poisonivy.hpp"
#include "badguy/stumpy.hpp"
#include "math/random_generator.hpp"
#include "object/player.hpp"
#include "object/sprite_particle.hpp"
#include "supertux/object_factory.hpp"
#include "supertux/sector.hpp"
#include <math.h>
Go to the source code of this file.
Variables | |
static const float | TREE_SPEED = 100 |
static const float | POISONIVY_WIDTH = 32 |
static const float | POISONIVY_HEIGHT = 32 |
static const float | POISONIVY_Y_OFFSET = 24 |
const float POISONIVY_HEIGHT = 32 [static] |
const float POISONIVY_WIDTH = 32 [static] |
const float POISONIVY_Y_OFFSET = 24 [static] |
const float TREE_SPEED = 100 [static] |